Celestial Objects

Celestial Objects are neutral entities in the world of Lazarus which can be affected by Human and Drone Ships. Two main types of celestial objects currently appear: Asteroids and Xenoliths.

Asteroids
Asteroids, indicated on the proximity sensor by a white indicator (as opposed to the yellow indicator for Xenotaphs and the red indicator for hostiles), can be blasted apart for MEV resources depending on their color. Cyan asteroids yield Mass, yellow asteroids yield Energy, and magenta asteroids yield Void. Additionally, asteroids sometimes yield Lazarene or Loot Crates, though they can also spawn any Drone ship other than a Carrier upon destruction.

Asteroid durability depends on their stage. Asteroids initially spawn at Stage 1 and, regardless of their current stage, split up into 2-3 asteroids of the next stage upon destruction.

Asteroids can be damaged by all hostiles if they end up in the line of fire; however, only Scavengers will actively target these celestial objects.

Xenoliths
Sometimes spawned upon capturing an AI-controlled Xenotaph, Xenoliths are pink triangular prisms that, if left to their own devices, will rapidly grow additional prisms using a form of self-replication (this growth process is called blooming). Once they reach a certain size, growth will stop and the entire structure will reach maturity, turning black with glowing yellow details. Mature Xenoliths are completely immune to attacks and will block the movements of Human ships (but not necessarily those of Drone ships or asteroids).

Xenoliths which have not yet matured, called Raw Xenoliths, can be destroyed by attacks.
 * The Xenolith's Root (the prism from which all the other prisms branch) is the only segment with a visible health bar --- wearing down its 1000-health pool will remove the entire Xenolith from play, but the player will not be rewarded for this action.
 * Other prisms, much weaker than the Root but lacking visible health bars of their own, can be destroyed to expose the Root or prevent the Xenolith from maturing. Prisms disconnected from the Root due to the annihilation of another prism will also be destroyed.